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Sophie Ridley - First Year Thread

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18 replies to this topic

#1
sophierid

sophierid

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Hi, I thought I should finally get around to starting my thread!

I am new to using a graphics tablet and I am self taught when coming to my fairly basic animation skills.

 

 

Here is some of my pre-uni work that I did for my portfolio:

LVHaG7b.jpg?1cvnUwhS.png?11ysnNtO.png?1NImYbCI.png?1

 

I also have some basic animation that I did for my portfolio as well:

 

 

And here is my plane for Art Skills that is not yet finished:

9wkEvw6.png?1s2p0QdT.jpg?1


Edited by sophierid, 26 October 2017 - 10:49 PM.

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#2
JoshSmith

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For the plane, I think you should try to increase the contrast between the shades of grey. If you look at the original and squint the shadow under the wing is almost black, and the side of the nose is a very light colour. Look at the image below and squint:

 

Attached File  9wkEvw6 edited.png   129.36KB   1 downloads

 

The bottom one looks less flat, and more like the original image. You could probably achieve this by fiddling with the curves settings on Photoshop. 

 

Also, you need to paint the background. 

 



#3
sophierid

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For the plane, I think you should try to increase the contrast between the shades of grey. If you look at the original and squint the shadow under the wing is almost black, and the side of the nose is a very light colour. Look at the image below and squint:

 

attachicon.gif9wkEvw6 edited.png

 

The bottom one looks less flat, and more like the original image. You could probably achieve this by fiddling with the curves settings on Photoshop. 

 

Also, you need to paint the background. 

 

Ah thank you! It looks a lot more like the image in the after picture you posted. I'll work on it after I have finished the street brief, thanks again 



#4
LunaPie

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I also have some basic animation that I did for my portfolio as well:

 

 

 

You have some really nice life drawings there, and a good start to animation too! don't be afraid to add darker tones to your life drawings to make the shadows and highlights pop more. For you animation reel, I think you could speed the ball bounce up quite a lot and you could try to add some squash and stretch to make the ball bounce look more dynamic :) don't be afraid to exaggerate body movements such as the twisting and squashing of the torso during the run cycle :) good job though, keep up the good work! :)


Edited by LunaPie, 03 November 2017 - 08:23 PM.


#5
sophierid

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You have some really nice life drawings there, and a good start to animation too! don't be afraid to add darker tones to your life drawings to make the shadows and highlights pop more. For you animation reel, I think you could speed the ball bounce up quite a lot and you could try to add some squash and stretch to make the ball bounce look more dynamic :) don't be afraid to exaggerate body movements such as the twisting and squashing of the torso during the run cycle :) good job though, keep up the good work! :)

 

Thank you! I'll take that into consideration for the animation brief and life drawing classes  :)



#6
sophierid

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Here is my ball bounce against the wall for the animation brief, I think already i need to make it roll more at the end, any thoughts? :blush:  

 


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#7
Christian Fryer

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It depends if you're going for a stylised or realistic motion. For a realistic motion the bit at the end is a bit fast. For stylised the ball looks a little bit mad which is quite cute but even then it may be a bit too fast.

 

I'm not much of an animator but the rest seems pretty good. It looks a little bit like it's accelerating forwards too. Take a look at your curve editor to make sure it's keeping a relatively constant horizontal speed. Perhaps decelerating ever so slightly.



#8
Beleram

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VFX master Chris is right, the ball does speed up with it's bouncing towards the end, plus it would be nice to add some more rolling motion at the end after it stops bouncing instead of coming to a complete stop.


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#9
sophierid

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Ah thanks guys! Yeah I did realise that, I'm going for a more stylised ball bounce (I don't believe it's specified for the brief :blink: )

 

 

Art Skills Update - Plane

WUqYvLR.png?1s2p0QdT.jpg?1

 



#10
JoshSmith

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Lookin' good. Maybe just select the back part of the plane and make the sides a little lighter, compare it to the front of your plane, but otherwise yeah. Focus on your other briefs and stuff first.



#11
sophierid

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Animation - Wall Ball Bounce

There is a slide at the end of the ball roll which is bugging me so much and I have no clue the cause/how to fix it :ph34r: If anyone could help that would be fab! I've tried playing around with the curves to fix it but I have no clue why its happening :huh:   

 


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#12
niakakvoime

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Seems to me like you have your rotation last keyframe ends earlier than your translation last keyframe. I mean, looks pretty obvious but check the keys. 


Edited by niakakvoime, 07 December 2017 - 02:44 AM.


#13
Skittles

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As mentioned it's probably worth going through each control and checking the frames of your keys. Bounce looks really solid though, only thing will be make sure that your left/right axis (probably X) doesn't speed up at the start. The sideways distance from the top of the first drop to the contact is much shorter than the distance to the height of the next bounce when you want them to be more or less the same, if that makes sense... (so your up down axis looks fine, but the left right axis speeds up at start). Also, just have a quick look at your squash and stretch at the wall bounce as something feels a little off to me. Keep at it, it's looking nice!


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#14
sophierid

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Seems to me like you have your rotation last keyframe ends earlier than your translation last keyframe. I mean, looks pretty obvious but check the keys. 

 

Ah yeah, turns out the curve was practically flat :blink:  thanks!


Wall Ball Bounce

 

Heavy Light Ball Bounce

I've noticed the light ball looks to light when it hits the ball and bounces back.

 

 


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#15
LunaPie

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nice job on the bouncing balls! One thing I noticed that was a little off was when the green bacll hits the yellow ball it bounces slightly too far away, giving it a floaty appearance. Apart from that good job, the yellow ball has really good weight to it :)


 

 


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