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CLARENCE | FIRST YEAR WORK THREAD

* * * * * 2 votes posted in wrong forum argh probably changing to games art

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#1
Clarencezer

Clarencezer

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Hello, I've made another thread here instead of 2D as I initially thought that it meant whatever work you had in the respective category of 2D work / 3D work instead of it being the pathway.

 

Below are the progress on some of my work so far.

 

//ART SKILLS PROGRESS

 

vXwTg1Zl.jpg

 

yAjleKSl.jpg

Will be darkening Airship and making it red tinted a little more later.

 

LEzyWkYl.jpg

 

OGNYyC3h.jpg

Probably adding something behind in the background.

 


//TABLE PROGRESS

 

tsDixEtl.png

 

vHWvaA1l.png

 

7NaOOcpl.png

 

cws7ZKel.png

 


//TRON BIKE PROGRESS

 

fOt4xFyl.png

 

c9R8hHWl.png

 

935CxPTl.png

 

6KYzZU2l.png

 


//SHARK PROGRESS

 

P4rGN1Ll.png

 

MfOPg5ml.png

 

YHOIfwQl.png

Still figuring out how to sculpt on Zbrush from this.

 


//POD RACER PORKGRESS

 

09F10Qrl.png

Top

 

fu1UTygl.png

Front

 

zWQDJr2l.png

 

dh8rC21l.png

Back, Engine flaps.

 

nSKqlFil.png

Wiring inside


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#2
Giorgio Pennisi

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awesome work you got here! 

 

I love the paintings!!!



#3
Clarencezer

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awesome work you got here! 

 

I love the paintings!!!

Thank you!

I do enjoy drawing time to time, it's either that or I just never finish them c,:


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#4
elysper

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Holy moly just saw how amazing your work is :O 


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#5
Clarencezer

Clarencezer

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Holy moly just saw how amazing your work is :O 

Thank you ;A; !!

 

Now I gotta just finish these 3D models ;D.


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#6
Clarencezer

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Just a small update on things <o> ,<o>.

 

//TRON BIKE PROGRESS

 

Small Update on the top part of the Light Cycle.

pq2SDvxl.png

 

//ARTSKILLS [Submitted]

 

Added Lens dirt.

j9RoAEhh.jpg


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#7
elysper

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Thank you ;A; !!

 

Now I gotta just finish these 3D models ;D.

you're welcome!!

And good luck with that :')



#8
Clarencezer

Clarencezer

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//TRON BIKE PROGRESS

 

QevaV73m.png  

 

X8KzkQhm.png

 

RBU0WlLm.pngEngine

 

ZwxGKXQl.pngHandle

 

//Renders

 

GTGh9Ovl.png

 

Ghw8Wi6l.png

 

 

//Pod Racer

 

Grouping turbine blades

2TUgXp8.gif

 


Edited by Clarencezer, 22 December 2016 - 12:43 PM.


#9
Clarencezer

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Progress before facilities close for use on campus, rip no machine to continue work on c,:

 

//SHARK PROGRESS

 

YGaeo6pm.png  ncsigOEm.png

bryq4Tom.png  kY6zvYdm.png

 

N9jddffl.png

 

//TRON BIKE PROGRESS

lsarO6nl.png

I'm not sure why the textures don't appear sometimes and instead displays black even though when rendered it appears to be there, sometimes they go green but I attempted to reconnect the textures again and instead just remains black. Everything was appearing normal a few days ago but can't seem to get past the black texture being stuck on some parts while viewing in the viewport.

 

NUE5lHYl.jpg

 

8GxLYIhl.jpg


Edited by Clarencezer, 23 December 2016 - 11:38 AM.


#10
Clarencezer

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\\SHARK PROGRESS

 

2IdlUorm.png   lWBw6tXm.png

 

Added Gills

 

   7Q8CnAPm.png   UBYR0Mhm.png

 

Paint Texturing via Mudbox.

 

\\SHARK RENDERS

 

cwklx6cl.png

 

w4bRctEl.png

 

hxeGVpCl.png


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#11
Christian Fryer

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The texture on this is insanely good I'd just say the gobo it a little strong and from a funky angle


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#12
Clarencezer

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The texture on this is insanely good I'd just say the gobo it a little strong and from a funky angle

I'll try working on the gobo attributes when I get to them c:!

Yeah I understood the angle, should have probably angled it above the shark more but for now moving onto the Pod Racer * v*.



#13
Clarencezer

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\\POD RACER PROGRESS

 

lEBks6Km.png  L1MmDCSm.png

 

  91G7qEcm.png  FPcuaOxm.png

 

GN3A0Sem.png  L1MmDCSm.png

 

n0noeKhm.png  HMvGFWxm.png

 

s5fWZfim.png  ha7lTV1m.png

 

 

Leaving engine as it is, constructing Cockpit object now.


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#14
LittleClaude

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\\SHARK PROGRESS

 

2IdlUorm.png   lWBw6tXm.png

 

Added Gills

 

   7Q8CnAPm.png   UBYR0Mhm.png

 

Paint Texturing via Mudbox.

 

\\SHARK RENDERS

 

cwklx6cl.png

 

w4bRctEl.png

 

hxeGVpCl.png

Nice work going on in this thread, might tweak the shape of the head a little and you might want to tone down the caustics a little, even when they are close to the surface the light falls off from all the particles in the water very quickly.

 

Great work for a first year, keep it up!  :)

 

zTFxAyf.jpg


Edited by LittleClaude, 30 December 2016 - 07:20 PM.

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#15
Clarencezer

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Nice work going on in this thread, might tweak the shape of the head a little and you might want to tone down the caustics a little, even when they are close to the surface the light falls off from all the particles in the water very quickly.

 

Great work for a first year, keep it up!  :)

 

Understood! I'll try getting back to the Shark shape and lattice its head to further get its shape down and play around on subtling the caustics gobo more as well after getting down my podracer and logbook ʕʘ‿ʘʔ.







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