cialis soft 20mg

Jump to content

generic dapoxetine priligy
Welcome to 3DHIT, the forum for UHAnimation - Digital Animation 2D | 3D | VFX | Games Art at the University Of Hertfordshire.
If you are new to the forum please register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
avana dapoxetine

Jack's Semester B Work ಥ_ಥ

* * * * * 1 votes jack gathercole slowly dying save me games art

  • You cannot reply to this topic
12 replies to this topic

#1
Zakara

Zakara

    Member

  • 109 posts
  • Gender:Male

  • Work Thread

  • Xbox 360 Gamer Tag:GatherMyCoal

Hey Guys, thought I would shift my work to a different thread to separate the outcomes slightly.

 

Anyway is some of my work from Semester A:

 

Digital Art:

 

Florence:

 

Florence_Paint_SKETCHBOOK_zpsezrfvf8d.jp

 

Cusco, Peru:

 

Cusco_Paint_zpselfdwdqk.jpg

 

CG Practices:

 

Poker%20Table_zpsmqzl9cus.jpg

 

Pod%20Racer_zpsnarbkghp.jpg

 

Shark_zpshcdb9tin.jpg

 

Don't really want to upload my Tron Bike as I messed it up :/


So here is some progress from this Semester...

 

I've been working on my dinosaur sculpt, here are some screenshots in order of progress:

 

61cf9aa211778429ba872a8af558285e_zpsxiwp

 

01550d33f22fc839fe7631e1efeb75c5_zpscgtu

 

e2e47cad625a09616fe0f534abe98136_zpsibo6

 

I then started to add some more forms to the head.

 

Capture_zpsv2ihjnri.jpg


Aaaannnd here is some reference I am using too:

 

2_zpsc4gphaqo.jpg

 

Triceratops_left_cepidt_zpsrrpwok7a.png

 

Triceratops-skull_zps1tlfgrwm.png

 

I seem to be sculpting a weird hybrid between a "Triceratops" and a "Styracosaurus"... I just loved how the crest of his head was filled with horns. XD


 

 

**Update**

 

I've began to add in some scales to the sculpt, while trying to maintain a flow throughout the overall shape.

 

67cbe47cff5ccafc11c62842bd5db9ad_zpsn1bf

 

As you can see, the shape on the other legs still needs some shaping, so i'm working on that now. Updates very soon.

 

Any feedback on improvements is greatly appreciated. :3


Edited by Zakara, 15 February 2017 - 11:52 PM.

  • pixel, Oliver Hopley and Emily Jane like this

#2
Emily Jane

Emily Jane

    Junior Member

  • 57 posts
  • Gender:Female
  • Location:Suffolk

looking good ma g u are way ahead of me -cry-,  i think you should soften the wrinkles a little bit yfm - and make sure them horns are REALLY smooth with soft lines running up them like they are in ur ref pics <3 c:


  • Zakara likes this

#3
Zakara

Zakara

    Member

  • 109 posts
  • Gender:Male

  • Work Thread

  • Xbox 360 Gamer Tag:GatherMyCoal

looking good ma g u are way ahead of me -cry-,  i think you should soften the wrinkles a little bit yfm - and make sure them horns are REALLY smooth with soft lines running up them like they are in ur ref pics <3 c:

Thanks for the advice! Yeah I agree, it needs some softening. I'll tweak the horns too. Appreciate it Em <3 



#4
Zakara

Zakara

    Member

  • 109 posts
  • Gender:Male

  • Work Thread

  • Xbox 360 Gamer Tag:GatherMyCoal

Been waaaay to long, anyway I have some updates on my recent projects.

 

Here are my favorite pages from my comic book which has recently been submitted.

 

I'm far from a confident painter and actually was quite pleased with how these turned out, I would have liked to add more details to skin shading and general forms, but I gave it a good shot.

 

Hope you like it guys :3

 

comic1_zpsewnrlaqw.jpg

 

comic2_zpsb4g0q69v.jpg

 

comic3_zpsgc7se7zw.jpg

 

comic4_zpsvtkufxun.jpg

 

Main Character Design Sheet:

 

Maggie%20Design%20Sheet_zps1xjer0s5.jpg


  • Molotov and Oliver Hopley like this

#5
Zakara

Zakara

    Member

  • 109 posts
  • Gender:Male

  • Work Thread

  • Xbox 360 Gamer Tag:GatherMyCoal

After restarting my car once, I found this attempt to be a lot more successful.

 

The car I have chosen to model is a Audi R8 V10 2016 Edition.

 

Here is my progress so far:

 

d98a325c92af1890ce6752e6ff340a2a_zpskdsb

 

Reference Image:

 

landscape-1436791775-r8lead1_zpszqludu2q

 

I realize that there are some topology problems in certain areas but any feedback/crit is greatly appreciated.

 

Thanks Guys :3


Edited by Zakara, 14 March 2017 - 01:25 AM.

  • Emily Jane likes this

#6
Zakara

Zakara

    Member

  • 109 posts
  • Gender:Male

  • Work Thread

  • Xbox 360 Gamer Tag:GatherMyCoal

**Update**

 

I've been working on the back area of my car, tried to maintain some form of topology throughout the whole process, am quite happy with progress so far.

 

Still could do with some polishing, there is also some clipping in the smoothed version which I will fix too.

 

bf864d9a5e3578f0a3f9353de8f62fb3_zpsdqxj

 

bb39dd99004badaee3e9ab8cd0fb72f5_zpslon5

 

Smoothed:

 

b1e454c9c33491ce2fafb7d5dc7092f0_zpsbugc

 

Feedback is appreciated as always :)


Edited by Zakara, 14 March 2017 - 01:28 AM.


#7
Zakara

Zakara

    Member

  • 109 posts
  • Gender:Male

  • Work Thread

  • Xbox 360 Gamer Tag:GatherMyCoal

Some more progress on my car:

 

Added the lower section to the rear of the vehicle where the exhaust is located.

 

684cb3acdd22a424eb113911ef47589e_zpsb8s5

 

- Also, I began to model the glass window where the engine will be seen through.

 

6119a6bbab58d8df00a4864ee37d95b1_zpsphlo

 

b3ff940e894f2e0cce11f058a3803c81_zpslfsy

 

I tried to leave some room for the grills so some of the topology will be hidden anyway, I will probably delete faces that aren't visible.

 

Reference:

 

2016_audi_r8_v10_plus_uk_16.jpgdim2560x1



#8
Zakara

Zakara

    Member

  • 109 posts
  • Gender:Male

  • Work Thread

  • Xbox 360 Gamer Tag:GatherMyCoal

**Update**

 

A VERY early test render on my car without any textures applied.

 

Notes:

 

- Front Grill has been added.

- Minor Topology tweaks.

- Wheel shape plotted.

- Began to smooth door area.

 

1_zpswmzzzy4c.jpg

 

32c2c932db83363ef96c6a8611540c03_zpsgisf

 

eae085218f1440c771bb406c55cc54bf_zpsexds#

 

Feedback is appreciated. :)


Edited by Zakara, 15 March 2017 - 11:49 PM.

  • Emily Jane likes this

#9
Stephen Moroz

Stephen Moroz

    Trusted Member

  • 380 posts
  • Gender:Male

  • Work Thread

I now have competition on the R8! :D 
 
It's looking great so far, although I can spot a couple of topology issues here and there. In general, try to avoid bunching edge loops together too much. For creating sharp edges, I've found that it's often pretty useful to use a shape like this:
 
9df7e9459b.png
 
That will stop the edge loops from bunching together at the ends of sharper edges, and it should create a nice fade out (in most cases).
 
I've also been finding it really helpful to look up the specific car model on turbosquid (or any other similar website) and just see how they've done the topology. Although there's a chance that they may have done it incorrectly, it's often good as a rough guide for how you should tackle certain areas.
 
Really nice work so far though, keep it up! :)

#10
Zakara

Zakara

    Member

  • 109 posts
  • Gender:Male

  • Work Thread

  • Xbox 360 Gamer Tag:GatherMyCoal

I now have competition on the R8! :D 
 
It's looking great so far, although I can spot a couple of topology issues here and there. In general, try to avoid bunching edge loops together too much. For creating sharp edges, I've found that it's often pretty useful to use a shape like this:
 
9df7e9459b.png
 
That will stop the edge loops from bunching together at the ends of sharper edges, and it should create a nice fade out (in most cases).
 
I've also been finding it really helpful to look up the specific car model on turbosquid (or any other similar website) and just see how they've done the topology. Although there's a chance that they may have done it incorrectly, it's often good as a rough guide for how you should tackle certain areas.
 
Really nice work so far though, keep it up! :)

Ayy thanks man! Looking forward to seeing how both our models turn out. The tighter edge loops were becoming a problem as you said so ill try to use your method, much appreciated! That should really help where the door on the R8 begins to curve!!

 

I'll keep powering on and hopefully meet you in person soon man ;)

 

Thanks again :3 


  • Stephen Moroz likes this

#11
Zakara

Zakara

    Member

  • 109 posts
  • Gender:Male

  • Work Thread

  • Xbox 360 Gamer Tag:GatherMyCoal

**Update**

 

After a few days of trying to accurately model my car, I have made considerable progress since the last upload. Details are below.

 

Notes:

 

- Modified overall topology.

- Added wing mirrors.

- Added front windscreen/side windows.

- Added details to bonnet of car.

- Audi Logo added on front/back

- Spoiler added.

- Added engine bay window/interior

 

The topology is more dense than I would prefer, but I had to match the edge loops corresponding to existing elements and deleting them would mean a lot of time spent on tweaking vertices.

 

Screengrabs:

 

Capture_zpsahbxknoj.png

 

Capture2_zpsn2octdv8.png

 

Aaaand here is an early test render of my car with some shaders:

 

Test_001_zpsbdewakdr.png

 

Still a long way to go, but any feedback is appreciated.


Edited by Zakara, 19 March 2017 - 03:39 AM.

  • Joshua Crew likes this

#12
Bashmann

Bashmann

    The Pathalogically Unhinged

  • 79 posts
  • Gender:Male

It's looking really good man, though there are some dense areas and I'm not sure what they're supporting

CxsUpow.png

 

and a little pinching on the front near the logo

 

1aiyuqR.png

 

but other than that its looking nice :)


  • Zakara and Joshua Crew like this

#13
Zakara

Zakara

    Member

  • 109 posts
  • Gender:Male

  • Work Thread

  • Xbox 360 Gamer Tag:GatherMyCoal

Thanks man! I'll address the pinching issue today along with the dense areas.

 

Appreciate the feedback dude :)







1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users

buy antibiotics online uk