cialis soft 20mg

Jump to content

generic dapoxetine priligy
Welcome to 3DHIT, the forum for UHAnimation - Digital Animation 2D | 3D | VFX | Games Art at the University Of Hertfordshire.
If you are new to the forum please register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
avana dapoxetine

Kay Tang's First Year thread

* * * * * 1 votes first year level 4 art practice advice

  • You cannot reply to this topic
97 replies to this topic

#1
Kayta

Kayta

    Noodle maker

  • 87 posts
  • Gender:Female

  • Work Thread

Hi everyone! I'm Kay, one of the first years.

 

Here are some studies I've been working on for my street project (Hong Kong)- mostly unfinished but I'm looking to learn specific things from each image

 

Attached File  brief1_neonstudy_e.jpg   53.46KB   1 downloads

 

Attached File  brief1_daipaidong.jpg   53.79KB   0 downloads

 

Attached File  brief1_daipaidongstudy.jpg   43.2KB   0 downloads

 

And here's a work in progress painting that I'm blocking in where I'm trying to incorporate elements I've learnt from the studies- still have a while to go but I'm enjoying it a lot!

Attached File  brief1_hkfinalwip.jpg   65.02KB   0 downloads

 

I also have a version at nighttime where I've added a multiply layer on top and erased the highlighted areas

Attached File  brief1_hkfinalwipnight.jpg   60.91KB   0 downloads

 

Any advice or feedback would be awesome and really appreciated!


  • Molotov, RoseEleanor, tweedie and 9 others like this

#2
Matias

Matias

    Member

  • 193 posts
  • Gender:Male

  • Work Thread

Hey Kay! Your sketches are really good! Good use of light! From what I see here, I would go for the night scene, as neon lights get really strengthened when there's less ambient light.

Also a small detail, I would use a middle gray as a base for your sketches as white makes it harder to see the other colours clearly.

Great work!


  • Kayta likes this

#3
Kayta

Kayta

    Noodle maker

  • 87 posts
  • Gender:Female

  • Work Thread

Did some more stuff today for the street brief but focussed on the city Fez instead

Here's a study- I really liked the piles of pots and colours in the photo

Attached File  brief1_fezstudy_006_a.jpg   78.35KB   0 downloads

And a thumbnail that I spent way too long on because I couldn't decide what size the arches should be- planning on making a few more of these next

Attached File  brief1_fezthumbs_003.jpg   64.93KB   0 downloads

Any feedback, especially on the thumbnail would be awesome and I will be uploading more soon!


  • Molotov, Doxturtle, Wrigglybear and 3 others like this

#4
RobeOmega

RobeOmega

    Harry Biggs - Games Art Level 4/5

  • 111 posts
  • Gender:Male

  • Work Thread

Amazing stuff Kay!

 

About the thumbnail, I would try and use your contrast effectively to try and guide the viewer's eye. By this I mean that currently the viewer looks first at the arch area because there is quite a lot of bright shades there + the line of your building leading to the arch. The next brightest area is the far right of your image so that is where my eye goes next. I feel you should darken down that part and add a bit more light to the objects/area in the middle of your image.


Edited by RobeOmega, 16 October 2016 - 02:10 AM.


#5
Jason_Costa

Jason_Costa

    Junior Member

  • 70 posts
  • Gender:Male

  • Work Thread

Really liking these studies. The vibrancy of the the red tones in each image, specially the top one works well with the cool blue colour(s) in the background. You could further explore using these two colours to create atmosphere and a focal point in your chosen street scene.



#6
Doxturtle

Doxturtle

    2nd year Games Art

  • 416 posts
  • Gender:Male

  • Work Thread

your paintings are looking really good so far, looking forward to seeing your final images :)



#7
Kayta

Kayta

    Noodle maker

  • 87 posts
  • Gender:Female

  • Work Thread

Amazing stuff Kay!

 

About the thumbnail, I would try and use your contrast effectively to try and guide the viewer's eye. By this I mean that currently the viewer looks first at the arch area because there is quite a lot of bright shades there + the line of your building leading to the arch. The next brightest area is the far right of your image so that is where my eye goes next. I feel you should darken down that part and add a bit more light to the objects/area in the middle of your image.

 

Ahh thanks so much for the advice Harry that was super helpful!! It's a lil messy but I've darkened up the far right and top of the image and brightened up the focal areas

Attached File  brief1_fezthumbs_003_b.jpg   59.81KB   0 downloads



#8
Zakara

Zakara

    Member

  • 109 posts
  • Gender:Male

  • Work Thread

  • Xbox 360 Gamer Tag:GatherMyCoal

Your work is awesome Kay! I agree, go with a night mood for your final painting as it will help with the overall ambient lighting due to street signs etc.

 

Your colour studies are awesome too! Keep it up, I'll be keeping an eye on your thread.



#9
MiiMiMiu

MiiMiMiu

    swea t s

  • 101 posts
  • Gender:Not Telling

oh my god Kay your studies are amazing and I love the paint-like style you got for them ;;o;;<3333 I can't wait to see the final painting!!!



#10
Kayta

Kayta

    Noodle maker

  • 87 posts
  • Gender:Female

  • Work Thread

Progress on the street project (will post some 3D stuff soon though)

Attached File  brief1_fezpainting_005.jpg   102.11KB   0 downloads

I removed the arches from the thumbnail before because they were taking too much attention and changed a lot of other things around

Gonna keep working on it!


  • shahanmiah likes this

#11
Kayta

Kayta

    Noodle maker

  • 87 posts
  • Gender:Female

  • Work Thread

Hoping for some feedback on my Hong Kong street, I'm wondering whether I added too many elements and the composition ends up being too overwhelming. I still have some parts on the left and right to paint in but hoping to fix it overall first before adding more things. Any other advice would be awesome too!

This is my current workspace so I can move it around a bit if I need to

Attached File  brief1_hk_006.jpg   65.82KB   0 downloads

And here is the painting cropped to roughly the correct size with a layer for night cover

Attached File  brief1_hk_006a.jpg   80.06KB   0 downloads


  • Mitt and Matias like this

#12
Matias

Matias

    Member

  • 193 posts
  • Gender:Male

  • Work Thread

Hey Kay! I don't think you've put too many elements, but also I don't see a clear focal point in the image, because the man brings some attention but at the same you have that bright red sign and bus on the left. But I think you could easily change that with the lighting, and amount of detail (I'd leave the shops with less detail, if they are not your focal point). But apart from that, the colours are lovely, and it's very well painted! I'd just add a bit more contrast to show the focal point. Hope that helps!


  • Kayta likes this

#13
Kayta

Kayta

    Noodle maker

  • 87 posts
  • Gender:Female

  • Work Thread

Hey Kay! I don't think you've put too many elements, but also I don't see a clear focal point in the image, because the man brings some attention but at the same you have that bright red sign and bus on the left. But I think you could easily change that with the lighting, and amount of detail (I'd leave the shops with less detail, if they are not your focal point). But apart from that, the colours are lovely, and it's very well painted! I'd just add a bit more contrast to show the focal point. Hope that helps!

 

Ahh thank you Matias, I agree that the man brings too much attention and I've ended up deciding to make the shop be the focal point because it has more capacity for detail, and also wondering whether anyone thinks that it's a good idea to put a person in the foreground to bring the eye more towards the shops as someone suggested to me

This is without the changes

Attached File  brief1_hk_006a.jpg   80.06KB   0 downloads

This is after adding a rough person in the foreground pushing a sack truck (will detail out if it works in the composition), shifting the minibus, getting rid of the bus stop and other neon lights I was going to put in, more detail on the shop

Attached File  brief1_hk_007.jpg   87.82KB   0 downloads

Any feedback about these changes would be awesome, thanks everyone who's helped me out already :3


Edited by Kayta, 08 November 2016 - 01:09 PM.

  • conradam and Mitt like this

#14
Mitt

Mitt

    Hatfield Massive

  • 61 posts
  • Gender:Male
  • Location:Earth
  • Xbox 360 Gamer Tag:Inferno Matt

Ahh thank you Matias, I agree that the man brings too much attention and I've ended up deciding to make the shop be the focal point because it has more capacity for detail, and also wondering whether anyone thinks that it's a good idea to put a person in the foreground to bring the eye more towards the shops as someone suggested to me
This is without the changes
attachicon.gifbrief1_hk_006a.jpg
This is after adding a rough person in the foreground pushing a sack truck (will detail out if it works in the composition), shifting the minibus, getting rid of the bus stop and other neon lights I was going to put in, more detail on the shop
attachicon.gifbrief1_hk_007.jpg
Any feedback about these changes would be awesome, thanks everyone who's helped me out already :3

 
Noodle! This is looking good :) however I feel like the person needs to be a little bit bigger to fit into the perspective, as for the neon lights I don't think they need to be removed (obviously its your choice though ;P), you could lower their opacity to retain some background noise, that or select them and desaturate them just a tad so they are still there but not stealing all the focus :)


  • Kayta likes this

#15
Kayta

Kayta

    Noodle maker

  • 87 posts
  • Gender:Female

  • Work Thread

 
Noodle! This is looking good :) however I feel like the person needs to be a little bit bigger to fit into the perspective, as for the neon lights I don't think they need to be removed (obviously its your choice though ;P), you could lower their opacity to retain some background noise, that or select them and desaturate them just a tad so they are still there but not stealing all the focus :)

Thank you Mitt Matt! I've started painting the foreground guy and moved the people around. Not sure if you can see the lines that clearly but I'm wondering whether I've actually done something weird/wrong here with the perspective now sighs

I've painted back in some darker blocky shapes for the neon in the background as you suggested too

Attached File  sweats2.JPG   52.04KB   0 downloads







0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users

buy antibiotics online uk