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JJ ~ Level 5 Work Thread (Jaratchai Chongjaroenjai)

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#1
Jaratcho

Jaratcho

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Finally getting back to 3Dhit :D

 

Here are some work I've done for my concept art brief. We have to reinvent two characters and an environment from the movie "Metropolis".  Any criticism or suggestion is appreciated! Thank you :D

 

My first character "Rotwang" the scientist, reinvented as a pirate.

DqtxFzL.jpg

9IO1ocw.jpg

OzfnWx1.jpg

 

The robot "Maschinenmensch" reinvented in Japanese clothing inspired by the Geishas in Ghost in the Shell. 

xIGjWaz.jpg

wEfe9UX.jpg

8KIO0Ib.jpg

 

The city of Metropolis reinvented, inspired by the Rainforest District from Zootopia.

RktxUjK.jpg

NCbeTpn.jpg

NaJGsuv.jpg

 

Hope you guys enjoy this thread!


Edited by Jaratcho, 23 October 2017 - 02:28 AM.

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#2
Lluis Cavalcanti

Lluis Cavalcanti

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Really liking those environments


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#3
Benstef12

Benstef12

    Level 5 Games Art

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Really nice work here. I like the Metropolis concept!

 

You could emphasise that the buildings are carved out of trees, but other than that you have some good work here! :D


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#4
Jaratcho

Jaratcho

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My Matte painting so far. I still need to replace the main focal point and fix the lighting on the foreground. Any crit or suggestions welcomed!cJNdqbx.gif

 

Here's another character I worked on for my concept art brief : A companion robot, inspired by Wall-E and Eve :D

41dYJUG.jpg


Edited by Jaratcho, 01 November 2017 - 02:45 AM.

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#5
Eddy Idriss

Eddy Idriss

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As you are aware with the lighting direction in the matte painting, your foreground shadows are lit from the front where as the back and mid-ground are lit from screen left. If you compare the direction of the shadows on the foreground posts against the bright areas of the sky. A quick fix rather than changing the foreground to work is in Nuke lift the foreground shadows to match the same luminance as the snow. You can do this with an Add node or a grade node. Then with a rotopaint you can do a max reveal with a low opacity and that should remove the darker shadow areas for you to then fudge into place. Its not 100% accurate but it saves you time rather than having to redo your composition. Here is an example:

 

NTQjUpK.png

 

You can also clone stamp problematic areas.


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#6
Jaratcho

Jaratcho

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As you are aware with the lighting direction in the matte painting, your foreground shadows are lit from the front where as the back and mid-ground are lit from screen left. If you compare the direction of the shadows on the foreground posts against the bright areas of the sky. A quick fix rather than changing the foreground to work is in Nuke lift the foreground shadows to match the same luminance as the snow. You can do this with an Add node or a grade node. Then with a rotopaint you can do a max reveal with a low opacity and that should remove the darker shadow areas for you to then fudge into place. Its not 100% accurate but it saves you time rather than having to redo your composition. Here is an example:

 

You can also clone stamp problematic areas.

 

Thank you! I will put it into Nuke and see what I can do with that.



#7
Jaratcho

Jaratcho

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Update on the Random42 - Hepatitis B brief and my ecorche for the Self Portrait brief :D  Any crit is appreciated!

 

Password : random

 

 

MWLvepD.png


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