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Laura's Work Thread

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#16
LauraKarb

LauraKarb

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Coming on really well. Your table scene has expensive tastes in audio production :) Those holes should be fine from what I can see. Some of th quad polygons are very long and thin; you might want to impress Lewis by adding some extra cuts across to make them more square (the reason for this is that square polygons allow displacement and deformation to take place across the mesh with minimal distortion, they also allow the Arnold renderer to be more efficient when rendering subdivision surfaces; admittedly you won't need this sort of thing for a while yet, but it's worth knowing about)

 

Make the knobs from eight sided cylinders (in case you didn't already know that).

Thank you for this explicit comment. I really appreciate it :) (That's what I like in the CG world- you can create for yourself any kind of expensive stuff- it let's me to forget about my student budget :happy: )



#17
Moid

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I know the feeling; I've started building my own equipment, it's the only way I can afford to have some of the boxes I like... but I think I'd avoid trying to DIY a mixer, that's just too much of a headache.


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#18
LauraKarb

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Retopologized this amigo today :)

 

10.png

 

After QuadDraw:

 

14.jpg

 

Mirrored:

 

15.jpg


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#19
LauraKarb

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City street scenes!

 

Havana, Cuba:

10_Havana800px.jpg

 

France, Dinan:

 

drawingdinanresized.jpg

 

 

 

sorry for the low quality :( Critique is welcome :)

 

 

...

 

 

Capture_Good_RAT.jpg


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#20
Keva Kursakov

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I absolutely love your paintings, I wanna make a shrine in my room and jhfjhfjhfjhdf ;o;!!! I lost it at anabolic steroids xD


Edited by Keva Kursakov, 08 November 2017 - 06:50 PM.

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#21
LauraKarb

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I absolutely love your paintings, I wanna make a shrine in my room and jhfjhfjhfjhdf ;o;!!! I lost it at anabolic steroids xD

 

And I love your paintings and drawings, so I guess it's a mutual love <3



#22
LauraKarb

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Apparently, Martin was not lying by saying that modelling a diy mixer is a headache... So I found another "headache" to model :happy:

HINT: It's an animation table. Still in process though.

Capture47.png

Capture50.png

the lightbox and the board looks kind of odd. Is this the right way to model it?

Capture49.pngCapture48.png

I don't know why but I found it really fun to make those drawers somewhat functional.

I guess i'll have even more fun while texturing them :) :) :)


Edited by LauraKarb, 13 November 2017 - 12:29 AM.

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#23
LauraKarb

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I've just re-sculpted my special little friend in Zbrush. I will add the teeth later on. I'm also not sure about it's general shape, especially towards the tail, but I quite like the overall view. I'll just probably refine it later this week as well :) coll.jpg


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