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A.R.Ch's Work Thread level 5

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#1
A.R.Ch

A.R.Ch

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~Hello!~

 

Here I post my work from this year's projects , my own and some stuff I do during the holidays.

 
I am up to any criticism and improvements. I do both digital and 3D work so it might be a mixture but I will try to keep everything in order xD
 
Usually I post both finalised pieces or WIP to record my progress and be able to correct my mistakes~ 

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#2
A.R.Ch

A.R.Ch

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~Something I did during the holiday~

BTdzTKEh.jpg8dXn1e7h.jpg

 


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#3
A.R.Ch

A.R.Ch

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Recently finished my frozen axe concept art and I really enjoyed designing weapons~

 

lwOmCMQh.jpg

 

 

UnQPmzSh.jpg

 

 

HJ1J6Fih.jpg

 

 

 

 


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#4
A.R.Ch

A.R.Ch

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WIP ~ first time sculpting a male body! It's not finished at all and this is only the base as I need to fix lots of anatomical errors.

 

vZIOhEul.jpg

 

yi9Kwsxl.jpg?1

 

e2HtDLIl.jpgKVquINWl.jpg

 


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#5
elliotthc

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Really good start so far, it's hard to work out proportions without seeing the full thing. I feel like you could do with defining the ribs more and separating the traps from the other neck muscles more maybe. Maybe try and define the muscle groups and forms before the smaller forms. looks good though!



#6
A.R.Ch

A.R.Ch

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Really good start so far, it's hard to work out proportions without seeing the full thing. I feel like you could do with defining the ribs more and separating the traps from the other neck muscles more maybe. Maybe try and define the muscle groups and forms before the smaller forms. looks good though!

Thanks for the advice!! Atm I am trying to define the muscles you've mentioned!

tfCE8cIl.jpg


Edited by A.R.Ch, 08 September 2017 - 03:34 PM.

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#7
elliotthc

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okay, so looking at the model, I feel like you've gone into the smaller forms too quickly. what ref are you using? the back muscles seem quite lacking with the shoulders being too defined as a separate mass. The shoulders should slope down the arm rather than cut into the arm. I'd recommend working in a low subdiv to block out the forms better, rough for now. the ribs really define the form of the torso so it's important to factor them in. The best way i can describe making the neck is to imagine it's a cylinder on the torso. As currently the neck flows into the shoulders and torso too much making it seem more like a cloth rather than a separate muscle group. The forearms and shins look great. However the bicep should continue up under the arm. somewhat covered by the peck. If you put your arm out tensed and follow the flow of your bicep you can get a good idea of how it weaves into the shoulder region. Looking at the obliques/side of the torso muscles. I think you need to block the overall form in before worrying about the individual muscles. I've linked a picture below which shows off the obliques very well. Looking at the half of the body the bum cheeks are an unusual shape. I personally hate sculpting the bum as it's hard to judge the forms. However i've added an image below that might be able to show you what i mean. The bum should somewhat pinch at the sides. I hope this helps.

 

oblique-workouts.jpgbutt-workouts-for-men-1024x1024.jpgmale_back_study_by_kawiku-d8dwvzz.png


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#8
A.R.Ch

A.R.Ch

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okay, so looking at the model, I feel like you've gone into the smaller forms too quickly. what ref are you using? the back muscles seem quite lacking with the shoulders being too defined as a separate mass. The shoulders should slope down the arm rather than cut into the arm. I'd recommend working in a low subdiv to block out the forms better, rough for now. the ribs really define the form of the torso so it's important to factor them in. The best way i can describe making the neck is to imagine it's a cylinder on the torso. As currently the neck flows into the shoulders and torso too much making it seem more like a cloth rather than a separate muscle group. The forearms and shins look great. However the bicep should continue up under the arm. somewhat covered by the peck. If you put your arm out tensed and follow the flow of your bicep you can get a good idea of how it weaves into the shoulder region. Looking at the obliques/side of the torso muscles. I think you need to block the overall form in before worrying about the individual muscles. I've linked a picture below which shows off the obliques very well. Looking at the half of the body the bum cheeks are an unusual shape. I personally hate sculpting the bum as it's hard to judge the forms. However i've added an image below that might be able to show you what i mean. The bum should somewhat pinch at the sides. I hope this helps.

 

oblique-workouts.jpgbutt-workouts-for-men-1024x1024.jpgmale_back_study_by_kawiku-d8dwvzz.png

Thanks for your feedback and references! I am using muscle diagrams for my references and some real life models example. I've tried to emphasise the neck and make the abs slightly unequal as you pointed out that it looks too geometric and "cloth like" and I increased the back muscles~

XCnAlMJl.jpgt6Ei30Xl.jpgvOqC5aml.jpg


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#9
A.R.Ch

A.R.Ch

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Finished the base of hands! Still lots to fix~

xCNmrNzl.jpgE9QCCHll.jpg

 

And some concept sketches I've done ~ I know some anatomical parts are exaggerated but I wanted to play a bit with the dynamics of the body~~

 

QsXa71Wh.jpg

 

G2HhYfah.jpg


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#10
A.R.Ch

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Decided to do some quick experiments with lighting and some dark colour schemes~

ZgVz7XBh.jpg

 

 

4YdZ157h.jpg


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#11
A.R.Ch

A.R.Ch

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Started sketching a creature and I'm pretty sure I will turn it into a 3D sculpt ~

 

TyAUIClh.jpg

 

Also a quick study ~ I really wanted to use some chalky brushes ~

 

NQmIWaWh.jpg

 

 


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#12
A.R.Ch

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Never got to post this ~ 

 

MamNyeMh.jpg


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#13
A.R.Ch

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Finished the base ~ need to create its topology then rig it ~

 

UfBp3sGl.jpgpJWh9I4l.jpgRMzYkQul.jpge6Z9Fmol.jpg

 

I'm not doing lots of details as I wanted to get the form and get used to the male anatomy ~ I am going to do separate studies for it.

 

JKKe9ebl.jpg5k4siVpl.jpgWoPo1lhl.jpgSsk0sQ6l.jpg



#14
Chlowaii

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Hey, looking nice so far

I know you said you weren't going to go into detail, but I'd have another look at the head, particularly the placement of those ears. They're pretty high up and make the head look a bit strange. Would be a shame to topologise and rig the character to find later that there is a small anatomical error.

Here's what I am on about:

 

Attached Files


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#15
A.R.Ch

A.R.Ch

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Hey, looking nice so far

I know you said you weren't going to go into detail, but I'd have another look at the head, particularly the placement of those ears. They're pretty high up and make the head look a bit strange. Would be a shame to topologise and rig the character to find later that there is a small anatomical error.

Here's what I am on about

 

Ahh thank you so much for pointing that out!! Yh, wouldn't want to finish the topology and then I realise is wrong xD Thanks again


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